
FEED THE BOSS
A downloadable game
Feed The Boss
Overview:
Feed The Boss is a fast-paced hypercasual game developed in Unreal Engine 5, where players must quickly serve the boss exactly what he demands—before time runs out. The challenge grows with each round as orders come faster, testing your reflexes and decision-making skills. How many dishes can you serve before the timer hits zero?
My Role:
Solo Developer | Unreal Engine 5 | Blueprints Programming | Game & UI Design
Key Features:
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Intuitive, easy-to-learn gameplay that challenges players under pressure.
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Smooth, responsive controls for quick item selection and serving.
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Polished visual feedback and UI that clearly communicates player performance.
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Increasing difficulty and pacing that keeps players engaged across multiple rounds.
Challenge & Learning:
Developing Feed The Boss was an opportunity to refine my skills with Unreal Engine’s Blueprint system, focusing on creating efficient logic for fast-paced gameplay. Balancing speed, timing, and player clarity proved challenging, leading me to explore advanced UI event handling and optimization for smoother play sessions.



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